Unless Autodesk is willing to open the MAX format to developers, which I don't think will happen anytime soon. Will we ever be able to import MAX files directly to Blender without the need of 3ds max? Probably never. In the next weeks, I will get a few tests with the script and post a more detailed review. That alone could save a lot of time for people with old 3d scenes or models in MAX. They claim to also convert materials, even from V-Ray to Cycles. What is the difference between getting an OBJ or FBX file? The main point of the script is the material conversion. Users are able to save and load specific types of settings files to manually import these types of settings, at least in many cases. In 3ds max, you will export the scene and import that later in Blender. 3DS Max offers the ability to save various settings related to User Interface, Shortcuts (hotkeys), Material Editor settings, and even color scenes. You still need 3ds max installed to use the exporter.
I will update these guides as additional community resources are written for Blender. Blender users may hit a few more hiccups when using certain resources.
How does that work? They will provide you with a script to install on both 3ds max and Blender. Keep in mind that Blender support is brand new and many of our scripts, resources are for 3DS Max. The tool is not free and will require you a fee to install. With the MAXtoBlender promises to make a smooth transition from MAX to Blender. A company from Argentina called 3DToAll just released a tool to export 3d models from 3ds max to Blender. I came across a tool that might help to solve that problem. All models will need new materials to render in Cycles. The OBJ exporter in 3ds max even has a Blender profile to maximize compatibility.Īs a downside from the process, you will most likely lose all settings related to materials. Any WYSIWYG editor capable of exporting HTML/CSS/JS files will work. In our code-less workflow the HTML-based interface is built using external web design software.
You just have to export those files from 3ds max. You may also check out the following videos explaining how to create animation: Blender, 3ds Max. A common way to get 3d models out of 3ds max and import them to Blender is with an intermediate file like OBJ or FBX. In case you don't know the MAX format is a proprietary and closed format that 3ds max adopts to save their files. How to import your old projects in MAX format to Blender? Having V-Ray working with Blender is a powerful combination for people leaving 3ds max behind.īut, you still have one problem to solve. A lot of those unhappy artists are adopting Blender as their tool to create an architectural visualization.Īmong the benefits you can still get renderers like V-Ray to work with Blender and since a significant amount of people uses V-Ray to create architectural images in 3ds max. In the past few years, some of the changes imposed by Autodesk to the licensing and pricing model of software 3ds max caused an exodus of 3d artists to other platforms. Update: Here is an updated article that shows how to use only free resources to convert max files without 3ds Max.